June 22, 2024


Palworld record-breaking launch contends with Baldur’s Gate 3, as the survival hit exceeds 815,000 concurrent Steam players. Steam already lists the early access juggernaut among its top ten concurrent player peaks. Since its early access launch yesterday (January 19), Palworld has continued to soar to new heights, and it is currently aiming for the massive concurrent player peak of Baldur’s Gate 3.

The off-brand survival mega-hit featuring machinegun-wielding Pokémon is an enormous success, selling two million copies in a single day and drawing 200,000 concurrent players in a matter of hours. Steam Database indicates that the peak player count has already quadrupled in the last day, standing at an estimated 815,000.

Although it should be noted that those staggering numbers do not take into consideration Pals accessing the game through Game Pass, the Epic Games Store, or Xbox Series X|S, it is evident that the game’s darker take on the monster-taming genre is drawing large audiences.

Baldur’s Gate 3:

The social media announcement from developer Pocketpair included an image of Steam’s all-time top ten concurrent player peaks along. With the statement, “We can’t control the momentum at all.” Palworld is currently ranked tenth on that impressive chart, barely behind the record-breaking Baldur’s Gate 3 from the previous year. It is very close to 875,000 players.

But since Palworld’s peak practically increases by a few thousand every time you refresh the Steam Database estimates. Its enormous numbers are sure to rise throughout the weekend.

Over the last day or so, the servers were clearly under pressure and broke several times due to the large number of players lining up to trade human parts on the black market and capture all of the Pals. It was announced on social media by Pocketpair. That co-op game hosting on Steam and Xbox One should no longer experience connectivity problems.

In the meantime, the developer updated the storefront’s backend during an “emergency meeting with Epic Games,”.  So if connectivity problems haven’t already been resolved, they should start to go away shortly.

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